![]() ![]() Not only does this work surprisingly well, but it introduces a whole new dynamic to the fighting: crowd control. A young fugitive prince and princess must stop a villain who unknowingly threatens to destroy the world with a special dagger that enables the magic sand inside to reverse time. With Jake Gyllenhaal, Gemma Arterton, Ben Kingsley, Alfred Molina. While the 2008 reboot addressed this by turning fights into elaborate, combo-heavy duels against single opponents, Forgotten Sands takes the opposite approach and pits you against mobs of sand zombies. Prince of Persia: The Sands of Time: Directed by Mike Newell. That just leaves one other longstanding problem from the Sands of Time series: the combat. It takes a little getting used to, but it means a lot fewer cheap deaths. This time around, hitting jump only ever results in a direct 180-degree leap away from the ledge you’re hanging on, while scrambling up or sideways are now handled by the wall-run. In the Sands trilogy, hang-jumping enabled players to jump straight up, sideways across a vertical gap or straight backwards, which frequently resulted in rewinds and/or deaths if you messed it up. Unlike the 2008 Prince of Persia reboot, which boiled almost every action down to a single button press, Forgotten Sands brings back some of the sense of control that made the Sands games fun – which is to say that A) you have to hold down the right trigger to run across walls again, and B) you can once again reverse time whenever you’ve missed a jump or otherwise made a stupid mistake.Ībove: It’s hard to tell without seeing it in motion, but this is what rewinding time looks likeįorgotten Sands also fixes one of the biggest irritations from previous games in the series: jumping while hanging from a ledge. That said, it’s important to stress that you’re not just randomly pushing buttons to make the silly man do the cool things. Your path might be clear and linear most of the time, but it’s a blast to traverse, and taking out most of the guesswork means you’re free to blindly chain together acrobatic moves so quickly, it’s impossible not to feel like a badass when you nail them all. It might not have the depth of its predecessors, but it takes everything that was good about them and streamlines it into an adventure that rarely slows down and never really gets frustrating. On the other hand, holy Christ is Forgotten Sands fun. Above: That’s not always true, though the massive Astrolabe is one hell of a platform puzzle ![]()
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